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played for a while and not sure if RNGesus is not with me or there is some steps i didnt do. I still missing one "common" and one "rare" artifact XD, i found everything else but those two artifact. Overall the game is simple and straight forward. hope to see you reach an endgame with this xD

Really fun game. Not a huge fan of the ore system though. It feels like you're wasting time mining it rather than finding more artifacts.

thank you for playing! i am working on a new hole location that focuses on ore-mining, and scaling back the mining at all the other locations. that way players won't have to spend time with that feature if they don't want to !

game seems broken since update, both x10 and max do not work

also i selected "opt out" this should be 1 and done, stop asking...

The Game isn't broken, I've been playing constantly for the past three days, both x10 and max work. It must either be a little bug on your end or something.

if this game wants to sell my data, it can

(+3)

Hey everybody I just uploaded a new build version (0.3.6). Lots of bug fixes, balancing, and some QoL improvements people have been requesting:

  • Tuning for upgrade values on the Gardener’s Backyard and Philanthropist’s Backyard hole types
  • Added some new upgrades to Philanthropist’s backyard
  • Added caps to all permanent upgrades
  • Reduced frequency of Cost Resetter upgrades appearing
  • The Buy max option now updates the staff button UI with the max amount you can purchase and how much it will cost
  • Specify in permanent upgrades descriptions that boosts are locked in once purchased
  • Added a small win screen to let players  know when the game has finished
  • bug fix for the issue where the numbers on some tiles were going down as you dig, especially in early stages of the game
  • Updated copy on the new Permit window to use “x” terminology (ex: “Productivity increase for next permit: 2.5x”) instead of “%”

I’ve started work on a new hole location type too. It’s not quite ready yet but I still wanted to put out a build with these updates ^ anyways. New hole location should be in the next big build I push :-)

(+1)

Very happy to see this fun little game getting an update! Keep up the great work! 
QoL improvements are always welcome. I'm a numbers person, so the more clarity there is in an upgrade's description, the happier I am. 
Can't wait for the new hole location! Not sure what kinda upgrades and artifacts are gonna come with it, but I'm sure you've got something interesting in mind.

My progress was wiped

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the dig/s does not match my total digs. 

are you able to fix this?

fantastic game btw. keep it up

it takes multiple "digs" to to dig down 1 foot on each tile which is why the numbers don't match, but im brainstorming better ways of presenting this info because it is definitely confusing !

discord link expired again lol

im looking into this, for some reason every new link i create seems to be invalid. hopefully should be fixed soon

you can change the settings of the invite link and make it never expire and have inf uses by pressing the customize link below the link that it gives you

hmm i believe that's what I've been doing, someone just joined the server a minute ago so maybe the link is working again ? ive been chatting with discord support to see what's going on

Discord link is expired

just updated with a new link !

this game is awesome! but how do you beat the game right now?

thank you for playing! If you dig far enough, you will start to see the tiles turn white. once they are all white, then you have beat the game

(+1)

After you get to around 2b the tile will turn white

Really fast game. I finished it after around 3 Hours and 5 Permits.

Discord link seems expired :<

eek thank you for catching that ! I just edited the description to add a new link that should hopefully wor

(+3)

Great game! 

(donno why ppl are hating it)

(+1)

thank you for playing !

(-15)

omfg. the bug i mentioend before doesn't occur if you "consent" to unity's thing at the start.


forget what i said before. this isn't hot garbage. this is malicious trash.


i will have this removed off itch soon.

that's mean.

(+1)(-1)

For anyone wondering, this isn't true, at least in the latest version. Also, even if the game required you to allow analytics, which it doesn't, that's not malicious. It's a basic debug feature for helping the developer, it doesn't steal your identity. 

i have done multiple play-throughs of this game, some of which with the analytics off. None of those times have I gotten that glitch. 

(-16)

also.l you do realize that everyone and i mean literally everyone playing this has to quit the game and do a "continue" before any buyables are purchasable right?


lmfao.


HOT GARBAGE!

(-2)

that's mean.

(-11)

lose everything for a permit and gain a 2.7% bonus? wtf? what kind of terrible prestige system is that.


also why does it say my current bonus is 1%. why isn't it 0%? i've never prestiged.

(+1)

You start at 1%, If you get 2.7% after your first playtrhough that is 2.7x more resource gain.
It stacks really quickly. After 4 Games i was at around 2000% (Which is 2 Million times faster than the first game ...)

(+1)

the terminology for this is getting updated in the next version

(1 edit)

great game but I have one minor complaint, some artifacts have blank spaces that are annoying, because I thought I fully dug it up, but it just isn't, it also isn't consistent which ones are and which ones aren't, like the top left square of the ammonite isn't but the bottom right corner of it is

(1 edit)

Also, I think the crystal ball should be 3x3, not 2x2, it's infuriating because I know there's more under there

noted !

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